Review: Steinberg CMC Controllers
We take a sneak peak at Steinberg’s modular approach to Cubase/Nuendo control.
Review: Graeme Hague
Ah, controllers… they say that once you’ve used ‘em, you’ll never go back to the archaic RSI-inducing method of working with a mouse and trying to remember the myriad key controls assigned to your computer keypad. I must be one of the exceptions, because while I reckon that a good controller can look impressive on your desk and a set of nice faders definitely promotes a hands-on mix, my old habits of mousing the finer parameters of a DAW refuse to die. I don’t have to think twice about what I’m doing – like, whether I’m going to grab the right knob on a generic controller. And you have to agree that mouse technology has come a long way with ergonomic shapes moulded to your hand, responsiveness that can be fine-tuned and even selectable weights. Do controllers still really offer a significant advantage?
Steinberg obviously thinks so, but it has come up with a different approach to controller hardware for its Cubase and Nuendo DAWs. For a start, the CMC devices – I guess it stands for Cubase Modular Controller – are certainly made by Cubase for Cubase with next to no allowances for them to work with other software. All the button icons and much of the physical layout of the controls directly mimic what you’d get on-screen in Cubase, so there’s no doubting or second-guessing the purpose of each button and slider – for Steinberg aficionados anyway.
It’s not an entirely new idea, but in the cut-throat market of DAW applications and peripheral gear it’s a bold policy – you’re a ProTools, Sonar or Logic person? Bad luck.
PICK N MIX
Steinberg has designed six separate devices, each practical in their own right depending on your individual needs, but at the same time various combinations won’t needlessly double-up on functions. You can also have more than one of each CMC, if you like. So two of the CMC-FD fader controllers will provide eight channel faders. You need 16? So buy four CMC-FDs. Hell, buy a couple of dozen and you might be able to mix down the guitar tracks on a Brian May tune [sorry, Graeme, the limit is four – Ed.].
Steinberg has opted to incorporate what it calls ‘high resolution’ touch surfaces rather than actual faders. It’s allowed for very slim and lightweight designs. However, it immediately makes me question whether these touch surfaces are a contradiction to half the appeal of controller hardware – that tactile, old-school feel of a genuine fader under your fingers still isn’t there. It’s like you’re just swapping one virtual input for another, so what’s the point?
CMC MACHINES
To make any of the above CMCs work you need to download and install a required version of Steinberg’s Advanced Integration (AI) software which takes the pain out of Cubase quickly recognising and initialising each CMC as it’s connected and powered via USB (Cubase AI6 is included in each CMC box). All the units have a fold-out leg to angle the face and they can be clipped together to stand side-by-side as one piece. At 92mm wide and 182 mm high they’re hardly the portable, ‘pocket’ device Steinberg claim and, in fact, either by design or coincidence, four of the CMCs are very similar in size to a normal computer keyboard. An optional Studio Frame 4 will house four of the CMCs or the CMC CC121 Extension Frame lets you put one CMC either side of a 121 Controller. My only beef is that there’s no means to daisy-chain the USB connections. If you choose to buy all six of the CMCs you’re going to need six USB ports. Any decent powered hub will easily cope, but you’ve still got six cables going somewhere.
All combined, the six CMCs will make for a reasonably expensive control surface. Individually, apart from the CMC-CD, they certainly do the job of getting your hands off the mouse. Choose carefully or buy the lot, they will make a big difference to your Cubase studio workflow.
RESPONSES